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ONEMT Hiring! Full Time Client Developer (Unity3D) in North-east Region (Singapore), Earn up to SGD 1 - Ricebowl

Client Developer (Unity3D)

ONEMT

Serangoon, North-east Region (Singapore)

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Working Location

  • Serangoon North-east Region (Singapore) Singapore

Job Description

Responsibilities

Experience Level:
Fresh Graduates to 3 Years

Role Overview

We are looking for an enthusiastic

Client Developer

(Fresh Grads to 3 years of experience) to join our team. Working directly with our designers, artists, and backend engineers, you’ll help build responsive UI, kinetic combat mechanics, and smooth client-side systems in Unity3D.

If you love mobile games, care deeply about how controls and UI feel to the player, and want to make a real impact at an agile indie studio, we’d love to talk to you.

Responsibilities

Gameplay & Systems:
Write clean C# code to build and maintain core gameplay features, player controls, combat mechanics, and meta-game UI in Unity.

UI Integration:
Work with UI/UX designers to bring wireframes from Miro and design tools to life in-game using Unity UI, focusing on smooth animations and responsive feedback.

Game Polish:
Tweak and polish "game feel"—adding camera shake, hit-stop, particle triggers, and sound triggers to make combat feel crisp and satisfying.

Performance & Optimization:
Profile and optimize mobile performance (frame rates, draw calls, memory usage) so our games run smoothly across a wide range of devices.

API Integration:
Connect client systems with backend services for player saves, monetization features, and live game updates.

Team Collaboration:
Participate in code reviews, bug fixing, and agile workflows using Jira and Confluence alongside our engineering and design leads.

Requirements

Experience:
Fresh graduates in Computer Science, Game Design/Development, or candidates with 1–3 years of hands-on Unity3D experience.

Core Technical Skills:
Strong foundation in C# programming, object-oriented concepts, and component-based design.

Practical experience with Unity UI, animator state machines, and physics/collision systems.

Good understanding of mobile optimization basics and profiling tools in Unity.

Portfolio / Projects:
Demonstrable game projects (university portfolio, personal projects, game jam entries, or published titles) showing functional C# gameplay code.

Mindset:
Strong problem-solving skills, eagerness to learn, and a passion for action/roguelite game mechanics.

Nice to Haves

Experience or interest in mobile action/roguelite titles (top-down combat, skill progression, auto-attack math).

Basic understanding of REST APIs, JSON parsing, or cloud save integration.

Familiarity with Unity Addressables or AssetBundles.

Experience with Git and collaboration tools like Miro, Jira, and Confluence

OneMT is a globally integrated net technology corporation dedicated to bringing the best in online entertainment to gamers the world over. Available in 18 languages, several OneMT games have consistently topped the charts on both iOS and Android in countries across the globe, and received the coveted Most Popular Games, and Best Game of the Year on the App Store and Google Play Store respectively - Revenge of Sultans being the most notable amongst them.

Operating from vibrant hubs in Beijing, Shanghai, Fuzhou, Dubai, and Singapore, OneMT deeply understands player preferences and delivers top-notch customer service tailored to the needs of our diverse player base.

With game development ethos based on the principles of 'One Life, One Love’, OneMT strives to develop products that bring fun, exciting entertainment and high-quality services to players everywhere.

OneMT is an equal opportunity employer and values diversity in the workplace. We offer competitive compensation, comprehensive benefits, and opportunities for professional growth and development.

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