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Garena Hiring! Full Time Game Technical Artist in - Ricebowl

Game Technical Artist

Singapore

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Working Location

  • Singapore

Job Description

Responsibilities

Job Description

  • Create and implement game-ready art assets for characters, environments, props, and UI.
  • Integrate art assets into the game engine, including materials, shaders, animations, and prefabs.
  • Support rapid prototyping by maintaining simple, efficient art workflows and tools.
  • Collaborate with programmers and designers to ensure visuals support gameplay and player clarity.
  • Optimize assets and resolve visual or performance issues across builds and playtests.

Job Requirements

  • Bachelor’s degree in a relevant field is preferred but not required.
  • Proficiency with modern game engines (e.g., Unity or Unreal) and experience implementing art assets in-engine.
  • Strong fundamentals in 3D art creation (models, textures, materials), with an understanding of game-ready asset constraints.
  • Basic technical knowledge of shaders, lighting, materials, and animation setup.
  • Ability to collaborate closely with programmers and designers to solve visual and technical challenges.
  • Awareness of performance considerations such as draw calls, texture sizes, and asset optimization.
  • Experience working on a commercial game or a portfolio of personal game projects is a plus.

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