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Tencent Hiring! Full Time IEG - Unreal Enginee Developer (3rd Party Contract -1 Year Renewable) in Federal Territory - Ricebowl

IEG - Unreal Enginee Developer (3rd Party Contract -1 Year Renewable)

Tencent

KL City, Federal Territory

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Working Location

  • Kuala Lumpur Federal Territory Malaysia

Job Description

Responsibilities

About Job

About Tencent


Tencent is an Internet-based platform company founded in Shenzhen, China, in 1998. We use technology to enrich the lives of Internet users and assist the digital upgrade of enterprises. Our mission is "Value for Users, Tech for Good". We embrace a culture of teamwork & creativity and are driven by our values - Integrity, Proactivity, Collaboration and Creativity.

We are rapidly expanding our international operations and are looking for top talent to propel us forward. Combining the results-oriented nature of a start-up with the resources of a profitable and leading Internet company, Tencent offers a unique opportunity for aspiring individuals to thrive.



Business Unit Introduction - Interactive Entertainment Group (IEG)

Responsible for the R&D, operation, and development of the company's interactive entertainment business including games and eSports. Through online gaming, live broadcasts, and offline eSports, IEG assists the company in leading the global interactive entertainment market to create better interactive entertainment content experiences for users.


Job Responsibilities

1. UE5 Gameplay Development

  • Develop and implement gameplay features and systems using Unreal Engine 5.
  • Work closely with game designers to translate gameplay requirements into production-ready features.
  • Write clean, maintainable C++ and/or Blueprint code with a strong focus on performance, stability, and scalability.

2. AI & Behavior Tree Development

  • Design, develop, and iterate AI behaviors using Behavior Trees, Blackboards, and Unreal Engine AI frameworks.
  • Work with AI Controller, Navigation, AI Perception, and EQS where required.
  • Debug and optimize AI decision-making logic to ensure stable and consistent behavior across different gameplay scenarios and edge cases.

3. Cross-Functional Collaboration & Integration

  • Collaborate with design, art, and engineering teams to integrate gameplay and AI features into the main project pipeline.
  • Provide technical support and document implementation details when required.
  • Support testing, profiling, debugging, and performance optimization to ensure high-quality releases.


Job Requirements

  • 3+ years of Unreal Engine development experience, with hands-on UE4/UE5 gameplay development.
  • Strong proficiency in C++ and/or Blueprints.
  • Solid experience with UE5 Gameplay Framework (Actors, Components, GameMode, GameState, PlayerController, AIController).
  • Hands-on experience with AI Behavior Trees and Blackboards.
  • Familiar with Navigation, AI Perception, and EQS.
  • Experience with AI debugging and profiling tools such as Behavior Tree Debugger and Visual Logger.
  • Familiar with Git/Perforce and standard game development workflows.
  • Strong problem-solving, communication, and cross-functional collaboration skills.


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