jobs in Reunite Limited

全职 Graphics Systems Research Engineer 工作, 薪水 up to HKD 30,000, Reunite Limited Sha Tin District, Hong Kong 公司招聘中 - Ricebowl

Graphics Systems Research Engineer

Reunite Limited

Sha Tin, Sha Tin District, Hong Kong

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工作地点

  • Sha Tin Sha Tin District, Hong Kong Hong Kong

职位描述

岗位职责

About the Role
Reunite Limited is advancing R&D that bridges traditional 3D DCC pipelines (ZBrush, Blender, Maya, Substance 3D Painter) with real-time web engines (WebGL/WebGPU). We are looking for a Graphics Systems Research Engineer to support research in AI mesh optimization/retopology and web-native material systems.Key Responsibilities

  • Research and help define algorithms for automated retopology and mesh optimization, focusing on clean quad topology, edge flow, and surface curvature preservation from high-density AI-generated meshes.
  • Create benchmark 3D models and test assets in Blender and ZBrush to establish target topology standards.
  • Evaluate automated retopology outputs for geometric quality, normal accuracy, and visual fidelity; provide structured feedback to engineers.
  • Research procedural material systems for the web by translating PBR workflows from Substance 3D Painter into lightweight real-time shaders.
  • Define material parameters, blend modes, noise generation, channel conversion, and UV projection methods suitable for browser performance.
  • Perform visual QA comparing web engine materials against reference renders and report issues (artifacts, colour-space mismatches, etc.).
  • Contribute to benchmarking methods and iterative improvement of the mesh and material pipelines.

Requirements

  • Background in computer graphics, 3D geometry processing, real-time rendering, or a related technical field.
  • Practical experience with at least some of: Blender, ZBrush, Maya, or Substance 3D Painter.
  • Understanding of mesh topology principles and/or PBR material workflows.
  • Interest in real-time graphics, WebGL/WebGPU, or performance-constrained rendering.
  • Ability to analyse visual/geometric results and communicate clear technical feedback.

Nice to Have

  • Experience with AI-generated 3D assets, automated retopology, or procedural materials.
  • Familiarity with shader concepts or browser-based 3D.

Pay: $17,000.00 - $30,000.00 per month

Benefits:

  • Flexible schedule

Work Location: In person

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