- Kuala Lumpur Federal Territory Malaysia
工作地点
职位描述
岗位职责
Description:
The Senior LiveOps Artist is a fully competent creative professional responsible for producing the 2D and 3D art for live content in Miniclip’s mobile games, from seasonal themes and event content to store, offer, and promotional visuals. Operating with a high degree of independence, the role works to the rhythm of the live calendar, delivering assets that balance creative quality, consistency, and performance.
At this level, the Senior LiveOps Artist works primarily in 2D, with solid working skills in 3D for reskinning, adapting, and integrating assets in the game engine. The role builds reusable templates and asset kits that let recurring content scale, and uses performance results to improve creative approaches over time.
The Senior LiveOps Artist turns event briefs into visuals that support player engagement and business goals. The role also contributes to art workflows and standards and supports the development of less experienced artists.
Key Responsibilities:
•Create 2D art for live content, including event and season key art, store and offer visuals, reward icons, banners, UI themes, and promotional materials, in line with the game’s art direction.
•Adapt and reskin existing 3D assets such as characters, props, and environments for themed events and seasons, and produce 3D renders for use in 2D compositions.
•Implement and optimise assets in the game engine (e.g., Unity), balancing visual quality with technical performance.
•Work from the LiveOps calendar and event briefs with Product Managers and Game Designers, turning event concepts into a clear visual direction.
•Provide estimates, flag risks, and plan art work against live release dates, ensuring delivery on time and to quality standards.
•Build and maintain reusable templates, asset kits, and style guides so recurring events and seasons can be produced efficiently and consistently.
•Produce visual variants for A/B tests of offers, store art, and event content, and apply test results to refine creative approaches.
•Keep live content localisation-friendly, separating text from artwork and designing layouts that work across languages.
•Benchmark competitor live content and visual trends to keep the game’s events fresh and relevant.
•Provide feedback and support to junior and mid-level artists, contributing to visual quality and consistency across live content.
•Contribute to improving art workflows, pipelines, and standards to support speed and scalability.
•Integrate and advocate for the use of AI-assisted tools within live content production to improve iteration speed and efficiency, sharing best practices with the team.
Education
Certification
Experience
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