- Sha Tin Distr., New Territories Sha Tin Distr. New Territories, Hong Kong Hong Kong
工作地点
职位描述
岗位职责
We are seeking an experienced Client-Side Lead Programmer for a professional IT R&D outsourcing company as a Client-Side Lead Programmer for the R&D team. You will play a pivotal role in leading client-side game development using Cocos engines, full-stack technical implementation, and cross-platform publishing.
Responsibilities:
Client-Side Framework Development
Lead Cocos Creator client framework development and module architecture design.
Responsible for technical code repository management, version control, and quality assurance.
Cross-Functional Collaboration & Project Management
Coordinate with planning, art, and QA teams to formulate version plans and iteration schedules.
Conduct technical pre-research, value assessment, and full project lifecycle management.
Multi-Platform Publishing & Maintenance
Manage publishing and maintenance across Android native, iOS native, H5, and WeChat mini-game platforms.
Perform package optimization, performance tuning, online issue troubleshooting, and long-term operation support.
Team Leadership
Recruit and manage client-side technical team members.
Drive technical breakthroughs and ensure high-quality, on-time project delivery.
Requirements:
8+ years of relevant experience in game development, with at least 5 years as Client-Side Lead Programmer.
Proficient in Cocos full series engines (Creator, 2d-x, 2d-js), with strong architecture design and framework building capabilities.
Solid full-stack skills: TypeScript, Node.js, Python for tools; C++/Java server-side development experience is a big plus.
Proven track record in multi-platform (iOS/Android/H5/WeChat Mini-game) SDK integration, publishing, and overseas project operations.
Experience in code repository management, team leadership, cross-department coordination, and commercial game projects with high revenue
Strong problem-solving skills, sense of ownership, and ability to work independently in a fast-paced environment.
Fluent in Mandarin and English (spoken and written) is advantageous due to cross-border collaboration with Mainland and global teams.
Familiarity with Mainland China’s game development practices, policies, and ecosystem is highly preferred.
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