36 Xsolla Jobs - June 2026 - High Salaries

Showing 36 jobs results for "xsolla"

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Undisclosed

KL City

  • During non-incident periods, proactively analyze incident trends, recurring issues, and production bugs — identify patterns, create Problem tickets, and report findings and recommendations to product and engineering teams on a regular cadence.
  • Enforce the incident management framework across the organization, including the severity model, priority matrix, SLA targets, escalation procedures, and deployment readiness gates.
  • Oversee and mentor the Operations Engineer on your shift — coaching on triage, investigation, runbook execution, and documentation quality while conducting regular knowledge transfer sessions to build depth across the service portfolio. ...
Posted
a month ago
Undisclosed

KL City

  • Write clean, efficient, and scalable code in Python and TypeScript .
  • Work with various libraries or frameworks based on project requirements.
  • Be up-to-date with latest happenings in AI and Associated AI tools, technologies and frameworks (e.g. MCP, Agentic systems) ...
Posted
a month ago
Undisclosed

KL City

  • Write clean, efficient, and scalable code in Python and TypeScript .
  • Work with various libraries or frameworks based on project requirements.
  • Be up-to-date with latest happenings in AI and Associated AI tools, technologies and frameworks (e.g. MCP, Agentic systems) ...
Posted
a month ago
Undisclosed

KL City

  • Work closely with engineering, product, and partner teams to deliver high-quality solutions on schedule
  • Contribute to system monitoring using tools such as Grafana, Kibana, and ELK to ensure stability and optimal performance
  • Documents technical specifications, system architecture, and new functionalities for transparency and maintainability ...
Posted
a month ago
Undisclosed

KL City

  • A degree or professional certification in 3D Art / Game Design.
  • Experience working in an active game production studio using automated pipelines.
  • WE ARE HIRING: 3D Artist & AI Workflow Trainer (Game Dev Specialist) ...
Posted
4 days ago
Undisclosed

KL City

  • Deep proficiency in at least one major DCC tool (Autodesk Maya or Blender), alongside ZBrush and Substance Painter/Designer.
  • Familiarity with rendering engines (e.g., Arnold, V-Ray) and game engines (Unreal Engine or Unity).
  • Strong technical understanding of UV mapping, baking techniques, sculpting workflows, rigging, and animation. ...
Posted
5 days ago