This is a full-time on-site role for a Game Sound Designer. The Game Sound Designer will be responsible for sound design, music production, foley, audio editing, and creating music for games.
Qualifications
Sound Design, Music Production, and Composing Music skills
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Independent Innovation: We take charge of the entire lifecycle, leading the conception, development, and realisation of ventures that align with our forward-thinking vision.
Collaborative Entrepreneurship: We partner with exceptional founders, actively taking on tech and product roles within the founding team. This collaborative approach enables us to harness diverse talents for unparalleled success.
Creating and maintaining comprehensive documentation (such as design outlines, diagrams, and visual mockups) that details the triggers, interactions, and subsequent events of specific features or aspects of gameplay
Creating low-fidelity prototypes for quick feedback and refinement
Bachelors degree in Graphic Design or other software engineering related field
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We are keen to attract and nurture talents in the field of game research and development and create flagship products that can shine on the global stage.
Adhering to our core values of "Pursuing our Dream", "Paying Attention to Details", and "Having Warmth and Care", we will take a step-by-step approach to building top-notch elite teams.
We believe in empowering our teams and ensuring they are well-equipped resource-wise. This allows our talents to give full play to their professionalism and creativity, striving towards a united goal of developing high-quality games with depth and content.
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* Take ownership of feature development and collaborate with other expertise in the development team (Tech, Art, QA, Product, etc) to create the best game possible
* Design content based on the overall game creative direction that will entertain a massive audience.
* Develop comprehensive, detailed and effective documentation for all systems designed clearly.
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- Iterate and manage end to end game design in spectrum of game data handling, Contents / Events / Features design (where applicable), Art design specifications, QA Testing, Game Data Structure, Documentation by collaborating across various functional teams and ensure deliverance of release within planned timelines.
- Evaluate and improve on game performance matrices by analysing In-game Data Analysis (KPIs such as Retention Rate, - Player Segmentation, Event Participation Rate, etc.)
- Analysis of Monetization Techniques and formulation of Game Operation KPIs
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- Evaluate and improve on game performance matrices by analysing In-game Data Analysis (KPIs such as Retention Rate, - Player Segmentation, Event Participation Rate, etc.)
- Analysis of Monetization Techniques and formulation of Game Operation KPIs
- Mentor junior Game Designers and lead in planning and execution of milestone activities to ensure deliverance within timeline.
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- Evaluate and improve on game performance matrices by analysing In-game Data Analysis (KPIs such as Retention Rate, - Player Segmentation, Event Participation Rate, etc.)
- Analysis of Monetization Techniques and formulation of Game Operation KPIs
- Mentor junior Game Designers and lead in planning and execution of milestone activities to ensure deliverance within timeline.
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Their vision is to extend human experience beyond reality through innovations in gaming and entertainment. We are game changers.
**Job Description
As an **Intermediate Game Designer **, you’ll be equal parts, composer and custodian, for every facet of the games we create. On top of crafting core gameplay mechanics and balancing the game, you’ll take charge of the continuous refinement of the Game Design Documentation as well.
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- Responsible for content that goes out to the customers - to inform, to excite, and to virally propagate.
- Work with the in-house teams or external partners/publishers, and plan campaigns together with them to realize the objectives above. You will think of ways to strengthen the community via official channels and social media channels.
- Be the hearing board for customers. You will need to work closely to distil valuable feedback/suggestions to provide to the developer team on a regular basis.
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As we invest and acquire more companies, we're always looking for innovative, hungry, driven and experienced leaders to join either LiquidX or our portfolio of companies.
The Challenges Your creativity, expertise, and enthusiasm plays a key role in delivering our users with an immersive player-focused gaming experience. You will collaborate with team across the globe to design and iterate the systems, mechanics, and content that make up a resonant player experience
What You Can Expect To Work On Contributing to a game's vision which includes prototyping and implementing concepts, gameplay, story and functionality under the supervision of a Lead or Senior Game Designer; Ensuring design directives and deliverables are clearly communicated and continuously documented as a project steadily develops within its stipulated time frame; Reviewing and monitoring playtests, game metrics, team input and community feedback to continuously improve on game design systems and framework; Resourceful at creating solutions to enhance the depth, engagement, and replayability of a projects gameplay experience at all stages of the production; Assisting in balancing and polishing in-game features and mechanics such as level/character progression systems, in-game economies, and monetization strategies; Proactively collaborating with cross functional teams that include artists, programmers and producers using supportive frameworks to guide a project from initial design to final launch; Capable of identifying and suggesting methods to efficiently improve design workflows more within the production team; Staying informed on new trends and developments within the game industry and gaming communities; and Any other ad-hoc tasks as assigned. Requirements 2-3 years experience designing for video games; Comfortable working with visual programming (ie. Unreal Blueprint). Familiarity with using Unreal Engine, Unity or both; Excellent English written and verbal skills; Strong sense of accountability and ownership; Capable of working under pressure and within deadlines regardless of design concepts and limitations. Benefits We Listen. Your voice, ideas, and suggestions matters to us, as we continuously evolve Our People. You'll be working with a diverse, multicultural, international, talented, fun, supportive, and innovative people and teams. We are people you can be proud to work with On The Edge of Innovation. Working on the latest technological, social and financial trends that is web3 and blockchain Flat Organisation. our team is a community, we work together as a team from all levels in true decentralised spirit - Unity, English, Game Design, unreal engine , visual programming
- Follow up the production of corresponding functions, communicate, coordinate and configure with other departments to ensure that the functions are implemented well
- Analyze the existing system based on the actual retention, income, player participation and other data, and propose an optimization plan